Introduction to Computer Graphics:Overview of Computer Graphics, Computer Graphics Application and Software, Description of some graphics devices, Input Devices for Operator Interaction, Active and Passive Graphics Devices, Display Technologies, Storage Tube Graphics Displays, Calligraphic Refresh Graphics Displays, Raster Refresh (Raster-Scan) Graphics Displays, Cathode Ray Tube Basics, Color CRT Raster Scan Basics, Video Basics, The Video Controller, Random-Scan Display Processor, LCD displays – Two-Dimensional Transformations:Transformations and Matrices, Transformation Conventions, 2D Transformations, Homogeneous Coordinates and Matrix Representation of 2D Transformations, Translations and Homogeneous Coordinates, Rotation, Reflection, Scaling, Combined Transformation, Transformation of Points, Transformation of The Unit Square, Solid Body Transformations, Rotation About an Arbitrary Point, Reflection through an Arbitrary Line, A Geometric Interpretation of Homogeneous Coordinates, The Window-to-Viewport Transformations – Three-Dimensional Transformations:Introduction, Three-Dimensional Scaling, Three-Dimensional Shearing, Three-Dimensional Rotation, Three-Dimensional Reflection, Three-Dimensional Translation, Multiple Transformation, Rotation about an Arbitrary Axis in Space, Reflection through an Arbitrary Plane, Matrix Representation of 3D Transformations, Composition of 3D Transformations, Affine and Perspective Geometry, Perspective Transformations, Techniques for Generating Perspective Views, Vanishing Points, the Perspective Geometry and camera models, Orthographic Projections, Axonometric Projections, Oblique Projections, View volumes for projections – Viewing in 3D:Stages in 3D viewing, Canonical View Volume (CVV), Specifying an Arbitrary 3D View, Examples of 3D Viewing, The Mathematics of Planar Geometric Projections, Combined transformation matrices for projections and viewing, Coordinate Systems and matrices, camera model and viewing pyramid – Scan conversion – lines, circles and Ellipses; Filling polygons and clipping algorithms:Scan Converting Lines, Mid-point criteria, Problems of Aliasing, end-point ordering and clipping lines, Scan Converting Circles, Scan Converting Ellipses, Filling Polygons, edge data structure, Clipping Lines algorithms– Cyrus-Beck, Cohen-Sutherland and Liang-Barsky, Clipping Polygons, problem with multiple components.

Solid Modeling:Representing Solids, Regularized Boolean Set Operations, Primitive Instancing, Sweep Representations, Spatial-Partitioning Representations – Octree representation, B-Reps, Constructive Solid Geometry, Comparison of Representations – Visible-Surface Determination:Techniques for efficient Visible-Surface Algorithms, Categories of algorithms, Back face removal, The z-Buffer Algorithm, Scan-line method, Painter’s algorithms (depth sorting), Area sub-division method, BSP trees, Visible-Surface Ray Tracing, comparison of the methods – Illumination and Shading:Illumination and Shading Models for Polygons, Reflectance properties of surfaces, Ambient, Specular and Diffuse reflections, Atmospheric attenutation, Phong’s model, Gouraud shading, some examples – Plane Curves and Surfaces:Curve Representation, Nonparametric Curves, Parametric Curves, Parametric Representation of a Circle, Parametric Representation of an Ellipse, Parametric Representation of a Parabola, Parametric Representation of a Hyperbola, A Procedure for using Conic Sections, The General Conic Equation; Representation of Space Curves, Cubic Splines, , Bezier Curves, B-spline Curves, B-spline Curve Fit, B-spline Curve Subdivision, Parametric Cubic Curves, Quadric Surfaces. Bezier Surfaces.

Graphics Programming using OPENGL:Why OpenGL, Features in OpenGL, OpenGL operations, Abstractions in OpenGL – GL, GLU & GLUT, 3D viewing pipeline, viewing matrix specifications, a few examples and demos of OpenGL programs – Miscellaneous topics:Why Realism?, Aliasing and Antialiasing, texture bump mapping, Animation methods, methods of controlling animation, soft modeling of objects, image based rendering, Fundamental Difficulties – Image Manipulation and Storage : What is an Image? Digital image file formats, Image compression standard – JPEG, Image Processing – Digital image enhancement, contrast stretching, Histogram Equalization, smoothing and median Filtering.

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Course Curriculum

Introduction Details 54:9
CRT Display Devices Details 54:11
CRT display devices II Details 53:58
CRT display devices III Details 51:55
CRT display devices IV Details 58:53
Transformations in 2D Details 55:46
Transformations in 2D I Details 54:12
Three Dimensional Graphics Details 54:59
Three Dimensional Graphics II Details 54:45
Three Dimensional Graphics III Details 55:31
Project Transformations and Viewing Pipeline Details 54:2
D Viewing – Projection Transformations And Viewing Pipeline Details 52:15
Scan Converting Lines, Circles and Ellipses I Details 56:12
Scan Converting Lines, Circles and Ellipses II Details 55:42
Scan Converting Lines, Circles and Ellipses III Details 56:5
Scan Converting Lines, Circles and Ellipses IV Details 57:30
Scan Converting Lines, Circles and Ellipses V Details 54:44
PolyFill Scan Conversion of a Polygon Details 54:43
Scan Conversion Of A Polygon (Contd) Details 54:59
Clipping: Lines And Polygons Details 54:42
Clipping: Lines and Polygon I Details 54:21
Clipping Lines II Details 57:5
Solid Modelling Details 57:21
Solid Modelling II Details 58:8
Solid Modelling III Details 58:32
Visible Surface Detection Details 56:43
Visible Surface Detection II Details 57:51
Visible Surface Detection III Details 57:40
Visible Surface Detection IV Details 56:5
Visible Surface Detection V Details 57:32
Visible Surface Detection VI Details 57:50
Visible Surface Detection VII Details 57:42
Illumination and Shading Details 56:54
Illumination and Shading II Details 54:46
Illumination and Shading III Details 55:23
Curve Representation Details 56:49
Curve Representation I Details 54:27
Curves and Surface Representation II Details 52:19
Graphics Programming Details 55:54
Graphics Programming Using OpenGL I Details 1:24
Anti Aliasing,Color,Soft Objects, Animation, Visual Effects,System Architectures Details 57:10
Digital Image Processing – Image Compression-Jpeg-Enhancements Details 1:59
Digital Image Processing I Details 58:26

This course is part of NPTEL online courses, delivered by IIT Madras.

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