Human-Computer Interaction Seminar (2009-2010)
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Updated On 02 Feb, 19
Crowd sourcing Work - Backtracking Events as Indicators of Software Usability Problems - Programming by Sketching - Aesthetic Science of Color - Segmenting and Connecting: From Event Perception to Comics - Why is the Google Book Search Settlement So Controversial - Multi-Sensor HCI for Smart Environments - Enabling Practical Ubiquity - How Dynamic Content Affects the Way People Find Online - designing a Unified Experience - How Prototyping Practices Affect Design Results
Following #Twitter - The Anti-Ergonomy of Instruments of Interaction-Speaking Versus Typing - How Multiplayer Games Will Change the Future of Work - Driving User Behavior with Game Dynamics - Interactive Art and Social Meaning - Representing Earth - Anthropomorphic Interfaces for the Underserved - he Green Machine - Designing Stuff: Lame Gods in the Service of Prosthetic Gods - Lifelong Kindergarten: Design, Play, Share, Learn - How We Think with Bodies and Things - Interdisciplinary Design for Services, Systems, and Beyond - Redesigning the Programming Experience
4.1 ( 11 )
"Collaboration & Collective Action the next wave of social gaming" -Amy Jo Kim, ShufflebrainThis seminar series features dynamic professionals sharing their industry experience and cutting edge research within the human-computer interaction (HCI) field. Each week, a unique collection of technologists, artists, designers, and activists will discuss a wide range of current and evolving topics pertaining to HCI. Learn more httpstanford.ioUdmdrX
Sep 12, 2018
Excellent course helped me understand topic that i couldn't while attendinfg my college.
March 29, 2019
Great course. Thank you very much.