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iPhone Application Development (Winter 2010)

Stanford,, Winter 2010 , Prof. Alan Cannistraro

Updated On 02 Feb, 19

Overview

Introduction to Mac OS X, Cocoa Touch, Objective - C and Tools - Objective - C and Foundation Framework - Custom Classes, Object Lifecycle, Autorelease - Building an Application, MVC,Nib Files, Controls - Views, Drawing, and Animation - Designing iPhone Applications, MVC, View Controllers - Navigation & Tab Bar Controllers - Scroll Views and Table Views-Data in Your iPhone App-Text Input and Presenting Content Modally - Web Views; Locations and Maps - Touch Events & Multi-touch - Device APIs; Location, Accelerometer & Camera; Battery - Audio APIs, Video Playback, Settings - Bonjour, NSStream, GameKit - Unit Testing; Fun with Objective-C; Localization OpenGL ES

Includes

Lecture 1: Introduction to Mac OS X, Cocoa Touch, Objective-C and Tools

4.1 ( 11 )


Lecture Details

(January 5, 2010) Alan Cannistraro starts the quarter with an introduction to Mac OS X, Cocoa Touch, and Objective-C.

Part of Stanfords Winter Quarter 2010 iPhone Application Development (CS193P) course.

Stanford University
httpwww.stanford.edu

Stanford School of Engineering
httpsoe.stanford.edu

Stanford University Channel on YouTube
httpwww.youtube.comstanford

Ratings

3.7


32 Ratings
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Comments
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Sam

Excellent course helped me understand topic that i couldn't while attendinfg my college.

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Dembe

Great course. Thank you very much.

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