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iPhone Application Development (Winter 2010)

Stanford,, Winter 2010 , Prof. Alan Cannistraro

Updated On 02 Feb, 19

Overview

Introduction to Mac OS X, Cocoa Touch, Objective - C and Tools - Objective - C and Foundation Framework - Custom Classes, Object Lifecycle, Autorelease - Building an Application, MVC,Nib Files, Controls - Views, Drawing, and Animation - Designing iPhone Applications, MVC, View Controllers - Navigation & Tab Bar Controllers - Scroll Views and Table Views-Data in Your iPhone App-Text Input and Presenting Content Modally - Web Views; Locations and Maps - Touch Events & Multi-touch - Device APIs; Location, Accelerometer & Camera; Battery - Audio APIs, Video Playback, Settings - Bonjour, NSStream, GameKit - Unit Testing; Fun with Objective-C; Localization OpenGL ES

Includes

Lecture 13: Device APIs; Location, Accelerometer & Camera; Battery

4.1 ( 11 )


Lecture Details

(February 23, 2010) Josh Shaffer covers hardware features and battery life and power consumption.

Part of Stanfords Winter Quarter 2010 iPhone Application Development (CS193P) course.

Stanford University
httpwww.stanford.edu

Stanford School of Engineering
httpsoe.stanford.edu

Stanford University Channel on YouTube
httpwww.youtube.comstanford

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Comments
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Sam

Excellent course helped me understand topic that i couldn't while attendinfg my college.

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Dembe

Great course. Thank you very much.

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