iPhone Application Development (Winter 2010)
Stanford,, Winter 2010 , Prof. Alan Cannistraro
Added to favorite list
Updated On 02 Feb, 19
Introduction to Mac OS X, Cocoa Touch, Objective - C and Tools - Objective - C and Foundation Framework - Custom Classes, Object Lifecycle, Autorelease - Building an Application, MVC,Nib Files, Controls - Views, Drawing, and Animation - Designing iPhone Applications, MVC, View Controllers - Navigation & Tab Bar Controllers - Scroll Views and Table Views-Data in Your iPhone App-Text Input and Presenting Content Modally - Web Views; Locations and Maps - Touch Events & Multi-touch - Device APIs; Location, Accelerometer & Camera; Battery - Audio APIs, Video Playback, Settings - Bonjour, NSStream, GameKit - Unit Testing; Fun with Objective-C; Localization OpenGL ES
4.1 ( 11 )
(March 9, 2010) David Jacobs provides and introduction to OpenGL ES. Coordinate systems and tranformations, drawing geometry, textures, and other details.
Part of Stanfords Winter Quarter 2010 iPhone Application Development (CS193P) course.
Stanford School of Engineering
Stanford University Channel on YouTube
Sep 12, 2018
Excellent course helped me understand topic that i couldn't while attendinfg my college.
March 29, 2019
Great course. Thank you very much.