3Ds Max 2010

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301 STUDENTS

Contents:
Introduction to the Interface – The Viewport – More Views and Merging – Creating Basic Objects – Binding Object – Advanced Selections – Hide, Freeze, and Layers – Cloning and Arrays – Grouping and Linking – Subobjects – Modifiers – Shapes and Splines – Extrude Splines – Editable Polygons – Material Editor – More on Materials and Maps – Applying Maps – Compound Materials – Cameras – Lights – Animation – Using Trajectories

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