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CS50: Introduction to Game Development

Harvard, , Prof. David J. Malan

Updated On 02 Feb, 19

Overview

Learn about the development of 2D and 3D interactive games in this hands-on course, as you explore the design of games such as Super Mario Bros., Pokmon, Angry Birds, and more.

Includes

Lecture 11: Dreadhalls - Lecture 9 - CS50's Introduction to Game Development

4.1 ( 11 )


Lecture Details

00:00:00 - Introduction
00:04:13 - Demo
00:14:36 - Texturing
00:20:54 - UV Unwrapping
00:28:27 - Materials
00:32:55 - Lighting
00:33:51 - Point Light
00:34:26 - Spot Light
00:35:07 - Directional Light
00:35:48 - Area Light
00:43:25 - Bump Mapping
00:48:42 - 3D Maze Generation
01:11:39 - Character Controllers
01:32:04 - Multiple Scenes
01:41:44 - Fog
01:44:40 - Unity2D
01:52:34 - In Conclusion

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Comments
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Sam

Excellent course helped me understand topic that i couldn't while attendinfg my college.

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Dembe

Great course. Thank you very much.

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