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CS50: Introduction to Game Development

Harvard, , Prof. David J. Malan

Updated On 02 Feb, 19

Overview

Learn about the development of 2D and 3D interactive games in this hands-on course, as you explore the design of games such as Super Mario Bros., Pokmon, Angry Birds, and more.

Includes

Lecture 4: Breakout - Lecture 2 - CS50's Introduction to Game Development

4.1 ( 11 )


Lecture Details

00:00:00 - Introduction
00:03:44 - Breakout Demo
00:06:04 - Lecture Goal
00:06:54 - Breakout State Flow
00:08:27 - The Day-0 Update
00:08:42 - Project Organization
00:16:40 - The Quad Update
00:16:52 - Sprite Sheets and Quads
00:30:56 - The Brick Update
00:34:14 - The Bounce Update
00:49:14 - LevelMaker
00:51:04 - The Collision Update
00:52:12 - Paddle Collision
00:52:55 - Brick Collision
01:02:20 - The Hearts Update
01:10:21 - The Pretty Colors Update
01:16:28 - The Tier Update
01:20:45 - The Particle Update
01:27:50 - The Progression Update
01:32:17 - The High Scores Update
01:40:56 - The Entry Update
01:46:03 - The Paddle Select Update
01:49:07 - Next Time

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Comments
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Sam

Excellent course helped me understand topic that i couldn't while attendinfg my college.

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Dembe

Great course. Thank you very much.

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