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CS50: Introduction to Game Development

Harvard, , Prof. David J. Malan

Updated On 02 Feb, 19

Overview

Learn about the development of 2D and 3D interactive games in this hands-on course, as you explore the design of games such as Super Mario Bros., Pokmon, Angry Birds, and more.

Includes

Lecture 9: Pokémon - Lecture 7 - CS50's Introduction to Game Development

4.1 ( 11 )


Lecture Details

00:00:00 - Introduction
00:04:59 - Pokémon Demo
00:11:33 - StateStack
00:20:32 - StartState
00:23:32 - FadeInState
00:29:22 - DialogueState
00:33:23 - PlayState
00:36:11 - Grid-Aligned Movement
00:42:25 - Dialogue Revisited
00:44:13 - Level
00:46:13 - Triggering Encounters
00:50:09 - GUIs
00:52:36 - 9-Patches
00:55:10 - GUI Widgets
01:01:46 - Panel
01:03:25 - Textbox
01:08:49 - Selection
01:12:16 - Menu
01:12:50 - Party and Pokemon
01:22:19 - BattleSprite
01:23:58 - Shaders
01:28:45 - BattleState
01:37:55 - BattleMenuState
01:43:06 - TakeTurnState
01:56:10 - In Conclusion

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Comments
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Sam

Excellent course helped me understand topic that i couldn't while attendinfg my college.

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Dembe

Great course. Thank you very much.

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