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Developing Applications for iOS & Swift4

Stanford, , Prof. Michel Deiman

Updated On 02 Feb, 19

Overview

Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.

Includes

Lecture 1: Lecture 1: Introduction to iOS 11, Xcode 9 and Swift 4

4.1 ( 11 )


Lecture Details

P.s.: Please find document links below!!

Paul Hegarty provides an overview of the lecture series and introduces the different components in iOS. He concludes with a demo of Concentration Game.

Topics Include:
iOS 11 Overview, Core OS, Core Services, Media, Cocoa Touch, Platform Components, Tools, Language(s), Frameworks, Design Strategy 

(Complete first reading assignment now! - See my Google drive.)
---------------------------------------------------------
All videos are on iTunesU (including English subtitles):
https://goo.gl/FuVvUE

Slides and other material provided by Stanford University can be found on my Google drive:
https://goo.gl/1Skadp

Stanford CS 193P iPhone Application Development (not updated yet by Stanford):
https://goo.gl/eTpObV

All programming assignments will be subsequently published on my GitHub page:
https://github.com/MichelDeiman
https://github.com/MichelDeiman/CS193P-iOS11-Lecture-1-Introduction-to-iOS11-XCode9-and-Swift4

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Comments
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Sam

Excellent course helped me understand topic that i couldn't while attendinfg my college.

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Dembe

Great course. Thank you very much.

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