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Developing Applications for iOS & Swift4

Stanford, , Prof. Michel Deiman

Updated On 02 Feb, 19

Overview

Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.

Includes

Lecture 7: Lecture 6: Multitouch

4.1 ( 11 )


Lecture Details

P.s.: Please find document links below!!

Paul Hegarty continues his PlayingCard demonstration on views. He then introduces gestures and concludes with a demo on swiping, tapping and pinching.

Note: A link to the demo code used in this video can be found in the lecture slides.

Topics Include: Views, Gestures, didset, target, action, UIPanGestureRecognizer, UIPinchGestureRecognizer, UIRotationGestureRecognizer, UISwipeGestureRecognizer, UITapGestureRecognizer, UILongPressRecognizer

(Complete 3rd Programming Project now! - See my Google drive.)
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All videos are on iTunesU (including English subtitles):
https://goo.gl/FuVvUE

Slides and other material provided by Stanford University can be found on my Google drive:
https://goo.gl/1Skadp

Stanford CS 193P iPhone Application Development (not updated yet by Stanford):
https://goo.gl/eTpObV

GitHub page:
https://github.com/MichelDeiman/CS193P-iOS11-Lecture-6-PlayingCard
https://github.com/MichelDeiman

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Comments
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Sam

Excellent course helped me understand topic that i couldn't while attendinfg my college.

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Dembe

Great course. Thank you very much.

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