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Computer Science

Computer science is the field of education which encompasses the different applications of computer and the programming aspects related to the same. There are a lot of different languages and platforms which can be used in the field of computers and this is why one needs a clear and thorough understanding of the subject matter.

In our computer science video lectures, you will find a great deal of courses that will concentrate upon the different aspects of computer science. We have lectures devoted to principles of engineering system design which will take you through the basics of how computer science and engineering go hand in hand.

Further, the concepts of algorithm need to be thoroughly built and our video lectures will concentrate upon the same. We have also offered detailed and systematic lectures upon different types of computing like parallel computing, innovative computing, high performance computing and more.

Once you have grasped these topics, you can then move ahead and deal with the core programming topics like JavaScript, ruby programming, visual basic, artificial intelligence and more. There are diverse kinds of programming languages and our online videos are so made that it will offer you complete details of each one of them.

We also have lectures devoted to network security, cryptography, oracle database and more. Even if you want to gain proficiency in the field of UNIX, you are sure to find the same as it is definitely going to assist you.

The online video tutorials are so designed that it will offer you a systematic way of thoroughly exploring every single aspect related to programming ranging from design to database handling, schema design and a lot more. Feel free to devote the right amount of time to different lectures and based upon the same, you can improve your overall proficiency in the subject.

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Stanford 2008
EE 380: Computer Systems Laboratory Colloquium is a Stanford University course that features weekly speakers on current research and developments in computer systems. Topics t
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MIT Spring 2009
Naming - Fault Isolation with Clients and Servers - Virtualization and Virtual Memory - Virtual Processors: Threads and Coordination - Performance - Introduction to Networks -
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Overview and Introduction to Lisp - Procedures and Processes; Substitution Model - Higher-order Procedures - Compound Data - Henderson Escher Example - Symbolic Differentiatio
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MIT Fall 2008
Introduction-Operators and operands; statements; branching, conditionals, and iteration-Common code patterns: iterative programs - composition and abstraction through function
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Introduction, Digital Logic, Boolean Algebra, Boolean Function Minimization, Design of Combinational Circuits, Logic Design with PLA, Synchronous Sequential Circuit Design, Fi
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Introduction - Overview of Phases - Requirements Engineering / Specification - Formal Specification - Algebraic Specification Methods - Systems Modelling Overview - Process Mo
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Digital Computer Organization, CPU Design, Timing and Control, Micro-programmed Control, Pipeline Concept, Pipeline CPU, Memory Organization, Cache Memory Architecture, RAM Ar
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Contents: Introduction To Internet - Review Of Network Technologies -TCP/IP-IP Subnetting and Addressing -Internet Routing Protocol - Client Server Concepts DNS,Telnet,Ftp
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Contents: Introduction to Robotics - Spatial Descriptions - Homogeneous Transform Interpretations - Manipulator Kinematics - Summary - Frame Attachment - Instantaneous Kinema
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Overview - Framework for Algorithms Analysis - Asymptotic Notation - Algorithm Design Techniques:Basics - Divide And Conquer - Median Finding,Surfing Lower Bounds,Closest Pair
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Introductory Concepts - Databases and Information Systems, An example usage context, Database system concepts and architecture - Semantic Database Design :High-level conceptua
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Introduction To Computing - Software -Hardware - Processor Activities - Processor As a State Machine - Data Path Architecture - Data Path Controller : Micro Programmed - State
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Emergence of Networks & Reference Models - network Topology-physical Medium - Multiplexing (Sharing a Medium) - Telecom Networks - Switches - pocket Switches - SONET/SDH - Fib
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Introduction to Computer Graphics:Overview of Computer Graphics, Computer Graphics Application and Software, Description of some graphics devices, Input Devices for Operator I
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Introduction, History of Computers, Instruction Set Architecture, Recursive Programs, Architecture Space and Examples, Performance, Binary Arithmetic, ALU Design, Multiplier,
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Contents: Introduction to Artificial Intelligence - problem Solving by Search - Searching with Costs - Informed State Space Search-Heuristic Search: A* and Beyond - Problem R
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Introduction to Pointers-Programing Basics-Pointers And Arrays-External Functions and Argument Passing - Representation of Numbers-Numerical Error-Error Propagation and Stabil
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Contents: Introduction to Programming Paradigms Course - Data Types - Interpretations - Converting Between Types of Different Sizes and Bit Representations Using Pointers - C
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Contents: Introduction to Computer Science Series at Stanford - Similarity between C++ & Java:syntax - variable types - operators - control structures-C++ Libraries - Standar
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Contents: Introduction to Computer Programming,Karel and Java - The History of Computing - Variables - Operators - The Loop and a Half Problem - Information Hiding-Strings -
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