A student’s ability to be successful educationally, largely depends on how that particular student retains the information he or she receives from an educator. In return, the student’s ability to retain information largely depends on the mode of learning that suits the individual. What is Gamification in Education? To understand the meaning of the term Gamification, one must have a thorough understanding of both its technical and non-technical description. Gamification—in the technical sense—is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems. Which simply means that Gamification is a teaching technique that employs the use of both physical and online gaming to capture a student’s imagination in order to get him/her to make logical decisions. This teaching [&hellip

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Google’s recent focus on the field of education and e-learning has left educators looking forward to its maneuvers with something akin to awe. But what are the innovations Google has brought to the hallowed field of education in general and e-learning in particular? Revolutionizing the E-learning In order to give you a thorough incite to Google’s reach in the field on online education, let us place our focus on the three major strata of education namely; primary. Secondary and tertiary education. For primary education or students in the k-6 bracket, the Google Play Store for Education launched sometime in 2013 makes a statement on how Google plans to make use of apps and its vibrant tech ecosystem to change how we learn right from the [&hellip

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Integrating Google Glass in Your Virtual Classrooms Integrations of smart devices and wearables into today’s vibrant classrooms have been some of the predominant trends in education as can be seen from the ‘one child, one tablet device’ movement occurring in the school districts of Los Angeles. These great strides all but raise the question of how e-learning can also leverage the use of wearables in receiving and passing knowledge across using a virtual platform. Broadcasting to Students: It is hardly news that most virtual classrooms occur through the use of learning management systems nor is it news that these platforms come with their own messaging and communication tools but the fact still remains that none of the communication features provided by these platforms provide the [&hellip

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For quite a while now, those on the receiving end of knowledge—students—have been neglected by both those who have the responsibility of teaching them and online educators on the subject of how students can increase their productivity/learning speed. Therefore, the bold step of looking into the student’s life and discussing tips on facing the stress of studying for that next test, and applicable time management techniques will be discussed. Education is Education The average e-learner—adults included—rarely carry the educative mindset associated with a formal classroom to a virtual classroom and this anomaly is largely due to the informal setting associated with learning from the comfort of your home or office space. Therefore the first and most difficult challenge that impedes the e-learner is that of [&hellip

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